The MakerBit works with the BBC micro:bit controller, and is the simplest way to add interactivity to a project. Even without a computer, lights (LEDs) are linked to touch sensors, and with the Mp3 Add-On, you can play back audio tracks for each sensor. With the addition of a laptop or Chromebook, you can link videos and any Internet-based digital media to a project for full multimedia interactivity.
For basic interactivity in physical models and dioramas, the MakerBit is very capable, and still provides for “going further” activities in a wide variety of options.
Easily connect videos and other digital media to physical models and dioramas with the MakerBit.
Springboard from there to explorations in tinkering, inventing, coding and robotics!
* “BBC” and “micro:bit” are trademarks of the BBC.
"Make Anything Into a Robot" with the MakerBit+R.
Instead of using a pre-made robot/smart car shell, use the MakerBit+R to create robotic vehicles and other inventions as individual as your students!
The MakerBit+R has a motor controller, access points for each micro:bit pin for more advanced projects, and Grove connectors for easy connections to 4-pin modules such as the ultrasonic range sensor. It also adds a barrel connector an extra battery for the micro:bit, for total regulated power to motors, servos, and LEDs of the micro:bit micro controller. (Not a small feat!)
Coding "in the curriculum" vs. coding "as the curriculum".
With the MakerBit, you create the scaffolding and "teachable moment" for using coding to enhance curriculum-based projects, rather than just coding as an abstract exercise.
Use Microsoft's MakeCode block programming to enhance projects that students are already doing, while learning how coding amplifes the learning and career opportunities.
STEM & STEAM with the MakerBit
The MakerBit+R can be used with a wide variety of sensors and output modules, including photocells for light level measurement, temperature sensors, LEDs, motors, servos and much, much more.
There is also now a growing quantity of activities for the BBC micro:bit, and the MakerBit makes all of those projects much more accessible and enjoyable.
I just tested the sample volcano project for the @microbit with the @makerbit board. I'm very impressed with how easy @rogerwagner made it for educators to create an interactive posterboard! #microbit #makerbit #ngss #stem #steam #edtech #techyteacher #science #SAMR pic.twitter.com/91s3griIbg— Yoko Obata (@koko_teach) July 22, 2018
MakerBit Media Linker
The Makerbit Media Linker app for the Chrome browser lets students connect videos and other media on their Chromebooks (as well as Mac and Windows devices) to physical projects that they've made as part of their regular curriculum. The MakerBit hardware bridge makes it easy to connect LEDs and touch sensors, and also provides a springboard for further STEM activities.
The MakerBit Media Linker eliminates the requirement to learn coding before you can even turn on a single LED. Now, using the Chrome browser and the MakerBit Media Linker, touching a sensor on your model can play a video that explains the parts of the model. You can also link any time frame within a YouTube video with lights (LEDs) on your model.
Here is a tweet from Yoko Obata showing the sample mini volcano project used in the MakerBit Tutorial.